The one difference seemed to be the curves in the game (like an opponents head) appeared a little jagged instead of smooth. The second the race started the FPS shot up and even with every opponent on the screen it was like the good old days on N64. This was even more evident with the countdown which usually lasts 4 seconds, lasted 6 or 7. Again the menus appeared to have the same FPS issues and as I started a race, the cloud that hangs the red, yellow, green traffic light was choppy and I could tell the FPS had dropped drastically. ![]() ![]() ![]() When I started Mario Kart 64 I thought I was let down as the beginning “Nintendo” logo spinning heavily dropped the FPS. But the Pi 3 was out by then and I bought one, cautious but hopeful. When I tried playing Mario Kart 64 it was very choppy, bad FPS when opponents were on the screen and I could tell that the hardware just wasn’t equipped to handle it. ![]() I had a Pi2 when I discovered Lakka and was immediately impressed with it.
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