As we pushed them out, it allowed her to play more and more as a scout/infiltrator for your team and also allowed her more time to pick and choose when and where she popped out to ambush her enemies. These changes started by seeing how far we could push the duration of her Stealth and Translocator abilities. Or in Geoff Goodman’s own words, Overwatch’s Principal Designer gave us “more than just a hint.” Not only did the developers oblige, they gave up much more than the player could have expected. Earlier today, a player on the Overwatch forum asked the developers for a hint on the new Sombra rework.
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